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Why do owned slices take 16 bytes in rust? (on x64 machine)



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10















fn main() {
// prints 8, 8, 16
println!(
"{}, {}, {}",
std::mem::size_of::<Box<i8>>(),
std::mem::size_of::<Box<&[i8]>>(),
std::mem::size_of::<Box<[i8]>>(),
);
}


Why do owned slices take 16 bytes but referenced slices take only 8?










share|improve this question

























  • Playground: play.rust-lang.org/…

    – French Boiethios
    6 hours ago






  • 2





    Previous discussion: i.stack.imgur.com/Xt6L3.png

    – hellow
    5 hours ago


















10















fn main() {
// prints 8, 8, 16
println!(
"{}, {}, {}",
std::mem::size_of::<Box<i8>>(),
std::mem::size_of::<Box<&[i8]>>(),
std::mem::size_of::<Box<[i8]>>(),
);
}


Why do owned slices take 16 bytes but referenced slices take only 8?










share|improve this question

























  • Playground: play.rust-lang.org/…

    – French Boiethios
    6 hours ago






  • 2





    Previous discussion: i.stack.imgur.com/Xt6L3.png

    – hellow
    5 hours ago














10












10








10








fn main() {
// prints 8, 8, 16
println!(
"{}, {}, {}",
std::mem::size_of::<Box<i8>>(),
std::mem::size_of::<Box<&[i8]>>(),
std::mem::size_of::<Box<[i8]>>(),
);
}


Why do owned slices take 16 bytes but referenced slices take only 8?










share|improve this question
















fn main() {
// prints 8, 8, 16
println!(
"{}, {}, {}",
std::mem::size_of::<Box<i8>>(),
std::mem::size_of::<Box<&[i8]>>(),
std::mem::size_of::<Box<[i8]>>(),
);
}


Why do owned slices take 16 bytes but referenced slices take only 8?







rust






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 5 hours ago









Boann

37.6k1291123




37.6k1291123










asked 6 hours ago









aminamin

1,28812042




1,28812042













  • Playground: play.rust-lang.org/…

    – French Boiethios
    6 hours ago






  • 2





    Previous discussion: i.stack.imgur.com/Xt6L3.png

    – hellow
    5 hours ago



















  • Playground: play.rust-lang.org/…

    – French Boiethios
    6 hours ago






  • 2





    Previous discussion: i.stack.imgur.com/Xt6L3.png

    – hellow
    5 hours ago

















Playground: play.rust-lang.org/…

– French Boiethios
6 hours ago





Playground: play.rust-lang.org/…

– French Boiethios
6 hours ago




2




2





Previous discussion: i.stack.imgur.com/Xt6L3.png

– hellow
5 hours ago





Previous discussion: i.stack.imgur.com/Xt6L3.png

– hellow
5 hours ago












2 Answers
2






active

oldest

votes


















11














Box<T> is basically *const T (Actually it's a newtype around Unique<T>, which itself is a NonNull<T> with PhantomData<T> (for dropck), but let's stick to *const T for simplicity).



A pointer in rust normally has the same size as size_of::<usize>() except when T is a Dynamically sized type (DST). Currently, a Box<DST> is 2 * size_of::<usize>() in size (The exact representation is not stable at the time of writing). A pointer to a DST is called FatPtr.



Currently, there are two kinds of DSTs: Slices and traits. A FatPtr to a slice is defined like this:



#[repr(C)]
struct FatPtr<T> {
data: *const T,
len: usize,
}


For a trait pointer, len is replaced by a pointer to the vtable.





  • Box<i8>: i8 is a sized type => basically the same as *const i8 => 8 bytes in size (on 64 bit)


  • Box<[i8]>: [i8] is a DST => basically the same as FatPtr<T> => 16 bytes in size (on 64 bit)


  • Box<&[i8]>: &[i8] is not a DST. It's basically the same as *const FatPtr<T> => 8 bytes in size (on 64 bit)






share|improve this answer

































    1














    The size of a reference depends on the "sizeness" of the referenced type:




    • A reference to a sized type is a single pointer to the memory address.


    • A reference to an unsized type is a pointer to the memory and the size of the pointed datum. That's what is called a fat pointer:



      #[repr(C)]
      struct FatPtr<T> {
      data: *const T,
      len: usize,
      }



    A Box is a special kind of pointer that points to the heap, but it is a pointer anyway.



    Knowing that, you understand that:





    • Box<i8> is 8 bytes because i8 is sized,


    • Box<&[i8]> is 8 bytes because a reference is sized,


    • Box<[i8]> is 8 bytes because a slice is unsized






    share|improve this answer
























      Your Answer






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      2 Answers
      2






      active

      oldest

      votes








      2 Answers
      2






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      11














      Box<T> is basically *const T (Actually it's a newtype around Unique<T>, which itself is a NonNull<T> with PhantomData<T> (for dropck), but let's stick to *const T for simplicity).



      A pointer in rust normally has the same size as size_of::<usize>() except when T is a Dynamically sized type (DST). Currently, a Box<DST> is 2 * size_of::<usize>() in size (The exact representation is not stable at the time of writing). A pointer to a DST is called FatPtr.



      Currently, there are two kinds of DSTs: Slices and traits. A FatPtr to a slice is defined like this:



      #[repr(C)]
      struct FatPtr<T> {
      data: *const T,
      len: usize,
      }


      For a trait pointer, len is replaced by a pointer to the vtable.





      • Box<i8>: i8 is a sized type => basically the same as *const i8 => 8 bytes in size (on 64 bit)


      • Box<[i8]>: [i8] is a DST => basically the same as FatPtr<T> => 16 bytes in size (on 64 bit)


      • Box<&[i8]>: &[i8] is not a DST. It's basically the same as *const FatPtr<T> => 8 bytes in size (on 64 bit)






      share|improve this answer






























        11














        Box<T> is basically *const T (Actually it's a newtype around Unique<T>, which itself is a NonNull<T> with PhantomData<T> (for dropck), but let's stick to *const T for simplicity).



        A pointer in rust normally has the same size as size_of::<usize>() except when T is a Dynamically sized type (DST). Currently, a Box<DST> is 2 * size_of::<usize>() in size (The exact representation is not stable at the time of writing). A pointer to a DST is called FatPtr.



        Currently, there are two kinds of DSTs: Slices and traits. A FatPtr to a slice is defined like this:



        #[repr(C)]
        struct FatPtr<T> {
        data: *const T,
        len: usize,
        }


        For a trait pointer, len is replaced by a pointer to the vtable.





        • Box<i8>: i8 is a sized type => basically the same as *const i8 => 8 bytes in size (on 64 bit)


        • Box<[i8]>: [i8] is a DST => basically the same as FatPtr<T> => 16 bytes in size (on 64 bit)


        • Box<&[i8]>: &[i8] is not a DST. It's basically the same as *const FatPtr<T> => 8 bytes in size (on 64 bit)






        share|improve this answer




























          11












          11








          11







          Box<T> is basically *const T (Actually it's a newtype around Unique<T>, which itself is a NonNull<T> with PhantomData<T> (for dropck), but let's stick to *const T for simplicity).



          A pointer in rust normally has the same size as size_of::<usize>() except when T is a Dynamically sized type (DST). Currently, a Box<DST> is 2 * size_of::<usize>() in size (The exact representation is not stable at the time of writing). A pointer to a DST is called FatPtr.



          Currently, there are two kinds of DSTs: Slices and traits. A FatPtr to a slice is defined like this:



          #[repr(C)]
          struct FatPtr<T> {
          data: *const T,
          len: usize,
          }


          For a trait pointer, len is replaced by a pointer to the vtable.





          • Box<i8>: i8 is a sized type => basically the same as *const i8 => 8 bytes in size (on 64 bit)


          • Box<[i8]>: [i8] is a DST => basically the same as FatPtr<T> => 16 bytes in size (on 64 bit)


          • Box<&[i8]>: &[i8] is not a DST. It's basically the same as *const FatPtr<T> => 8 bytes in size (on 64 bit)






          share|improve this answer















          Box<T> is basically *const T (Actually it's a newtype around Unique<T>, which itself is a NonNull<T> with PhantomData<T> (for dropck), but let's stick to *const T for simplicity).



          A pointer in rust normally has the same size as size_of::<usize>() except when T is a Dynamically sized type (DST). Currently, a Box<DST> is 2 * size_of::<usize>() in size (The exact representation is not stable at the time of writing). A pointer to a DST is called FatPtr.



          Currently, there are two kinds of DSTs: Slices and traits. A FatPtr to a slice is defined like this:



          #[repr(C)]
          struct FatPtr<T> {
          data: *const T,
          len: usize,
          }


          For a trait pointer, len is replaced by a pointer to the vtable.





          • Box<i8>: i8 is a sized type => basically the same as *const i8 => 8 bytes in size (on 64 bit)


          • Box<[i8]>: [i8] is a DST => basically the same as FatPtr<T> => 16 bytes in size (on 64 bit)


          • Box<&[i8]>: &[i8] is not a DST. It's basically the same as *const FatPtr<T> => 8 bytes in size (on 64 bit)







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 5 hours ago

























          answered 5 hours ago









          Tim DiekmannTim Diekmann

          3,55291940




          3,55291940

























              1














              The size of a reference depends on the "sizeness" of the referenced type:




              • A reference to a sized type is a single pointer to the memory address.


              • A reference to an unsized type is a pointer to the memory and the size of the pointed datum. That's what is called a fat pointer:



                #[repr(C)]
                struct FatPtr<T> {
                data: *const T,
                len: usize,
                }



              A Box is a special kind of pointer that points to the heap, but it is a pointer anyway.



              Knowing that, you understand that:





              • Box<i8> is 8 bytes because i8 is sized,


              • Box<&[i8]> is 8 bytes because a reference is sized,


              • Box<[i8]> is 8 bytes because a slice is unsized






              share|improve this answer




























                1














                The size of a reference depends on the "sizeness" of the referenced type:




                • A reference to a sized type is a single pointer to the memory address.


                • A reference to an unsized type is a pointer to the memory and the size of the pointed datum. That's what is called a fat pointer:



                  #[repr(C)]
                  struct FatPtr<T> {
                  data: *const T,
                  len: usize,
                  }



                A Box is a special kind of pointer that points to the heap, but it is a pointer anyway.



                Knowing that, you understand that:





                • Box<i8> is 8 bytes because i8 is sized,


                • Box<&[i8]> is 8 bytes because a reference is sized,


                • Box<[i8]> is 8 bytes because a slice is unsized






                share|improve this answer


























                  1












                  1








                  1







                  The size of a reference depends on the "sizeness" of the referenced type:




                  • A reference to a sized type is a single pointer to the memory address.


                  • A reference to an unsized type is a pointer to the memory and the size of the pointed datum. That's what is called a fat pointer:



                    #[repr(C)]
                    struct FatPtr<T> {
                    data: *const T,
                    len: usize,
                    }



                  A Box is a special kind of pointer that points to the heap, but it is a pointer anyway.



                  Knowing that, you understand that:





                  • Box<i8> is 8 bytes because i8 is sized,


                  • Box<&[i8]> is 8 bytes because a reference is sized,


                  • Box<[i8]> is 8 bytes because a slice is unsized






                  share|improve this answer













                  The size of a reference depends on the "sizeness" of the referenced type:




                  • A reference to a sized type is a single pointer to the memory address.


                  • A reference to an unsized type is a pointer to the memory and the size of the pointed datum. That's what is called a fat pointer:



                    #[repr(C)]
                    struct FatPtr<T> {
                    data: *const T,
                    len: usize,
                    }



                  A Box is a special kind of pointer that points to the heap, but it is a pointer anyway.



                  Knowing that, you understand that:





                  • Box<i8> is 8 bytes because i8 is sized,


                  • Box<&[i8]> is 8 bytes because a reference is sized,


                  • Box<[i8]> is 8 bytes because a slice is unsized







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 5 hours ago









                  French BoiethiosFrench Boiethios

                  11.4k44081




                  11.4k44081






























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