TikZ node shape depends on inside textHow to plot polar formed complex numbers?Rotate a node but not its...

Adventure Game (text based) in C++

If I can solve Sudoku, can I solve the Travelling Salesman Problem (TSP)? If so, how?

What options are left, if Britain cannot decide?

English sentence unclear

Happy pi day, everyone!

Math equation in non italic font

How could a scammer know the apps on my phone / iTunes account?

Why does overlay work only on the first tcolorbox?

Is there a symmetric-key algorithm which we can use for creating a signature?

Custom alignment for GeoMarkers

How do you talk to someone whose loved one is dying?

PTIJ: Who should I vote for? (21st Knesset Edition)

What exactly is this small puffer fish doing and how did it manage to accomplish such a feat?

Different outputs for `w`, `who`, `whoami` and `id`

Non-trivial topology where only open sets are closed

How to make healing in an exploration game interesting

Bach's Toccata and Fugue in D minor breaks the "no parallel octaves" rule?

Is it ever recommended to use mean/multiple imputation when using tree-based predictive models?

Why do passenger jet manufacturers design their planes with stall prevention systems?

What is the significance behind "40 days" that often appears in the Bible?

A single argument pattern definition applies to multiple-argument patterns?

Is honey really a supersaturated solution? Does heating to un-crystalize redissolve it or melt it?

Brexit - No Deal Rejection

New passport but visa is in old (lost) passport



TikZ node shape depends on inside text


How to plot polar formed complex numbers?Rotate a node but not its content: the case of the ellipse decorationHow to define the default vertical distance between nodes?TikZ scaling graphic and adjust node position and keep font sizeNumerical conditional within tikz keys?TikZ: Node position in draw environmentTikZ: Drawing an arc from an intersection to an intersectionAdjusting edge alignment and positioning of fitted nodeDrawing rectilinear curves in Tikz, aka an Etch-a-Sketch drawingLine up nested tikz enviroments or how to get rid of themCustom shape in Tikz node













0















In one of my previous answers, my first proposal



documentclass[tikz]{standalone}
usetikzlibrary{quotes,angles}
begin{document}
begin{tikzpicture}
draw (0,-4)--(0,4) node[above] {$Im$} (-4,0)--(4,0) node[right] {$Re$};
draw[dashed] (0,0) circle (3) circle (2);
coordinate (a) at (80:3);
coordinate (b) at (3,0);
coordinate (m) at (25:2);
coordinate (n) at (-95:2);
coordinate (p) at (145:2);
coordinate (o) at (0,0);
fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
draw (a) node[above right] {$z=|z|e^{itheta}$};
draw (b) node[below] {$|z|$};
draw (2,0) node[below] {$|z|^{1/3}$};
draw (m) node[right] {$|z|^{1/3}e^{itheta/3}$};
draw (n) node[below] {$|z|^{1/3}e^{i(theta+4pi)/3}$};
draw (p) node[above] {$|z|^{1/3}e^{i(theta+2pi)/3}$};
draw (.1,1.5)--(0,1.5) node[left] {$i$};
draw (1.5,.1)--(1.5,0) node[below] {$1$};
draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
draw[dashed] (m)--(n)--(p)--cycle;
pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] {angle=b--o--a};
end{tikzpicture}
end{document}


gives this output





Seeing that it is a bit difficult to read some nodes (like the |z|1/3ei (θ + 2 π)/3 one), I redefine the inner sep and set the fill color of the nodes. Eventually I get



documentclass[tikz]{standalone}
usetikzlibrary{quotes,angles,positioning}
begin{document}
begin{tikzpicture}
begin{scope}[every node/.style={fill=white,inner sep=2pt}]
draw (0,-4)--(0,4) node[above] {$Im$} (-4,0)--(4,0) node[right] {$Re$};
draw[dashed] (0,0) circle (3) circle (2);
coordinate (a) at (80:3);
coordinate (b) at (3,0);
coordinate (m) at (80/3:2);
coordinate (n) at ({80/3-120}:2);
coordinate (p) at ({80/3+120}:2);
coordinate (o) at (0,0);
draw (a) node[above right] {$z=|z|e^{itheta}$};
draw (b) node[below right] {$|z|$};
draw (2,0) node[below left=0cm and -2em] {$|z|^{1/3}$};
draw (m) node[right] {$|z|^{1/3}e^{itheta/3}$};
draw (n) node[below] {$|z|^{1/3}e^{i(theta+4pi)/3}$};
draw (p) node[above] {$|z|^{1/3}e^{i(theta+2pi)/3}$};
draw (.1,1.5)--(0,1.5) node[left] {$i$};
draw (1.5,.1)--(1.5,0) node[below] {$1$};
draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
draw[dashed] (m)--(n)--(p)--cycle;
end{scope}
pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] {angle=b--o--a};
fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
end{tikzpicture}
end{document}




The separation of the nodes and the paths are now quite good IMHO, except some cases where the separation is over-made:







A solution to it is to change the default rectangle node shape





to something like this





Sorry, I am not good at drawing, especially drawing with a computer mouse.



In other word, I think I have to create a new TikZ node shape which depends on the maximum and the minimum "y-coordinates" of all characters.



It is way too complicated to me, and I haven't found a hint on this.



Can you help me? Any help is much appreciated.









share



























    0















    In one of my previous answers, my first proposal



    documentclass[tikz]{standalone}
    usetikzlibrary{quotes,angles}
    begin{document}
    begin{tikzpicture}
    draw (0,-4)--(0,4) node[above] {$Im$} (-4,0)--(4,0) node[right] {$Re$};
    draw[dashed] (0,0) circle (3) circle (2);
    coordinate (a) at (80:3);
    coordinate (b) at (3,0);
    coordinate (m) at (25:2);
    coordinate (n) at (-95:2);
    coordinate (p) at (145:2);
    coordinate (o) at (0,0);
    fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
    draw (a) node[above right] {$z=|z|e^{itheta}$};
    draw (b) node[below] {$|z|$};
    draw (2,0) node[below] {$|z|^{1/3}$};
    draw (m) node[right] {$|z|^{1/3}e^{itheta/3}$};
    draw (n) node[below] {$|z|^{1/3}e^{i(theta+4pi)/3}$};
    draw (p) node[above] {$|z|^{1/3}e^{i(theta+2pi)/3}$};
    draw (.1,1.5)--(0,1.5) node[left] {$i$};
    draw (1.5,.1)--(1.5,0) node[below] {$1$};
    draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
    draw[dashed] (m)--(n)--(p)--cycle;
    pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] {angle=b--o--a};
    end{tikzpicture}
    end{document}


    gives this output





    Seeing that it is a bit difficult to read some nodes (like the |z|1/3ei (θ + 2 π)/3 one), I redefine the inner sep and set the fill color of the nodes. Eventually I get



    documentclass[tikz]{standalone}
    usetikzlibrary{quotes,angles,positioning}
    begin{document}
    begin{tikzpicture}
    begin{scope}[every node/.style={fill=white,inner sep=2pt}]
    draw (0,-4)--(0,4) node[above] {$Im$} (-4,0)--(4,0) node[right] {$Re$};
    draw[dashed] (0,0) circle (3) circle (2);
    coordinate (a) at (80:3);
    coordinate (b) at (3,0);
    coordinate (m) at (80/3:2);
    coordinate (n) at ({80/3-120}:2);
    coordinate (p) at ({80/3+120}:2);
    coordinate (o) at (0,0);
    draw (a) node[above right] {$z=|z|e^{itheta}$};
    draw (b) node[below right] {$|z|$};
    draw (2,0) node[below left=0cm and -2em] {$|z|^{1/3}$};
    draw (m) node[right] {$|z|^{1/3}e^{itheta/3}$};
    draw (n) node[below] {$|z|^{1/3}e^{i(theta+4pi)/3}$};
    draw (p) node[above] {$|z|^{1/3}e^{i(theta+2pi)/3}$};
    draw (.1,1.5)--(0,1.5) node[left] {$i$};
    draw (1.5,.1)--(1.5,0) node[below] {$1$};
    draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
    draw[dashed] (m)--(n)--(p)--cycle;
    end{scope}
    pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] {angle=b--o--a};
    fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
    end{tikzpicture}
    end{document}




    The separation of the nodes and the paths are now quite good IMHO, except some cases where the separation is over-made:







    A solution to it is to change the default rectangle node shape





    to something like this





    Sorry, I am not good at drawing, especially drawing with a computer mouse.



    In other word, I think I have to create a new TikZ node shape which depends on the maximum and the minimum "y-coordinates" of all characters.



    It is way too complicated to me, and I haven't found a hint on this.



    Can you help me? Any help is much appreciated.









    share

























      0












      0








      0








      In one of my previous answers, my first proposal



      documentclass[tikz]{standalone}
      usetikzlibrary{quotes,angles}
      begin{document}
      begin{tikzpicture}
      draw (0,-4)--(0,4) node[above] {$Im$} (-4,0)--(4,0) node[right] {$Re$};
      draw[dashed] (0,0) circle (3) circle (2);
      coordinate (a) at (80:3);
      coordinate (b) at (3,0);
      coordinate (m) at (25:2);
      coordinate (n) at (-95:2);
      coordinate (p) at (145:2);
      coordinate (o) at (0,0);
      fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
      draw (a) node[above right] {$z=|z|e^{itheta}$};
      draw (b) node[below] {$|z|$};
      draw (2,0) node[below] {$|z|^{1/3}$};
      draw (m) node[right] {$|z|^{1/3}e^{itheta/3}$};
      draw (n) node[below] {$|z|^{1/3}e^{i(theta+4pi)/3}$};
      draw (p) node[above] {$|z|^{1/3}e^{i(theta+2pi)/3}$};
      draw (.1,1.5)--(0,1.5) node[left] {$i$};
      draw (1.5,.1)--(1.5,0) node[below] {$1$};
      draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
      draw[dashed] (m)--(n)--(p)--cycle;
      pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] {angle=b--o--a};
      end{tikzpicture}
      end{document}


      gives this output





      Seeing that it is a bit difficult to read some nodes (like the |z|1/3ei (θ + 2 π)/3 one), I redefine the inner sep and set the fill color of the nodes. Eventually I get



      documentclass[tikz]{standalone}
      usetikzlibrary{quotes,angles,positioning}
      begin{document}
      begin{tikzpicture}
      begin{scope}[every node/.style={fill=white,inner sep=2pt}]
      draw (0,-4)--(0,4) node[above] {$Im$} (-4,0)--(4,0) node[right] {$Re$};
      draw[dashed] (0,0) circle (3) circle (2);
      coordinate (a) at (80:3);
      coordinate (b) at (3,0);
      coordinate (m) at (80/3:2);
      coordinate (n) at ({80/3-120}:2);
      coordinate (p) at ({80/3+120}:2);
      coordinate (o) at (0,0);
      draw (a) node[above right] {$z=|z|e^{itheta}$};
      draw (b) node[below right] {$|z|$};
      draw (2,0) node[below left=0cm and -2em] {$|z|^{1/3}$};
      draw (m) node[right] {$|z|^{1/3}e^{itheta/3}$};
      draw (n) node[below] {$|z|^{1/3}e^{i(theta+4pi)/3}$};
      draw (p) node[above] {$|z|^{1/3}e^{i(theta+2pi)/3}$};
      draw (.1,1.5)--(0,1.5) node[left] {$i$};
      draw (1.5,.1)--(1.5,0) node[below] {$1$};
      draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
      draw[dashed] (m)--(n)--(p)--cycle;
      end{scope}
      pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] {angle=b--o--a};
      fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
      end{tikzpicture}
      end{document}




      The separation of the nodes and the paths are now quite good IMHO, except some cases where the separation is over-made:







      A solution to it is to change the default rectangle node shape





      to something like this





      Sorry, I am not good at drawing, especially drawing with a computer mouse.



      In other word, I think I have to create a new TikZ node shape which depends on the maximum and the minimum "y-coordinates" of all characters.



      It is way too complicated to me, and I haven't found a hint on this.



      Can you help me? Any help is much appreciated.









      share














      In one of my previous answers, my first proposal



      documentclass[tikz]{standalone}
      usetikzlibrary{quotes,angles}
      begin{document}
      begin{tikzpicture}
      draw (0,-4)--(0,4) node[above] {$Im$} (-4,0)--(4,0) node[right] {$Re$};
      draw[dashed] (0,0) circle (3) circle (2);
      coordinate (a) at (80:3);
      coordinate (b) at (3,0);
      coordinate (m) at (25:2);
      coordinate (n) at (-95:2);
      coordinate (p) at (145:2);
      coordinate (o) at (0,0);
      fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
      draw (a) node[above right] {$z=|z|e^{itheta}$};
      draw (b) node[below] {$|z|$};
      draw (2,0) node[below] {$|z|^{1/3}$};
      draw (m) node[right] {$|z|^{1/3}e^{itheta/3}$};
      draw (n) node[below] {$|z|^{1/3}e^{i(theta+4pi)/3}$};
      draw (p) node[above] {$|z|^{1/3}e^{i(theta+2pi)/3}$};
      draw (.1,1.5)--(0,1.5) node[left] {$i$};
      draw (1.5,.1)--(1.5,0) node[below] {$1$};
      draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
      draw[dashed] (m)--(n)--(p)--cycle;
      pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] {angle=b--o--a};
      end{tikzpicture}
      end{document}


      gives this output





      Seeing that it is a bit difficult to read some nodes (like the |z|1/3ei (θ + 2 π)/3 one), I redefine the inner sep and set the fill color of the nodes. Eventually I get



      documentclass[tikz]{standalone}
      usetikzlibrary{quotes,angles,positioning}
      begin{document}
      begin{tikzpicture}
      begin{scope}[every node/.style={fill=white,inner sep=2pt}]
      draw (0,-4)--(0,4) node[above] {$Im$} (-4,0)--(4,0) node[right] {$Re$};
      draw[dashed] (0,0) circle (3) circle (2);
      coordinate (a) at (80:3);
      coordinate (b) at (3,0);
      coordinate (m) at (80/3:2);
      coordinate (n) at ({80/3-120}:2);
      coordinate (p) at ({80/3+120}:2);
      coordinate (o) at (0,0);
      draw (a) node[above right] {$z=|z|e^{itheta}$};
      draw (b) node[below right] {$|z|$};
      draw (2,0) node[below left=0cm and -2em] {$|z|^{1/3}$};
      draw (m) node[right] {$|z|^{1/3}e^{itheta/3}$};
      draw (n) node[below] {$|z|^{1/3}e^{i(theta+4pi)/3}$};
      draw (p) node[above] {$|z|^{1/3}e^{i(theta+2pi)/3}$};
      draw (.1,1.5)--(0,1.5) node[left] {$i$};
      draw (1.5,.1)--(1.5,0) node[below] {$1$};
      draw (0,0)--(a) (0,0)--(m) (0,0)--(n) (0,0)--(p);
      draw[dashed] (m)--(n)--(p)--cycle;
      end{scope}
      pic[draw,dashed,thick,"$theta$",angle radius=0.8cm,angle eccentricity=1.3] {angle=b--o--a};
      fill[black] (a) circle (2pt) (b) circle (2pt) (m) circle (2pt) (n) circle (2pt) (p) circle (2pt) (2,0) circle (2pt);
      end{tikzpicture}
      end{document}




      The separation of the nodes and the paths are now quite good IMHO, except some cases where the separation is over-made:







      A solution to it is to change the default rectangle node shape





      to something like this





      Sorry, I am not good at drawing, especially drawing with a computer mouse.



      In other word, I think I have to create a new TikZ node shape which depends on the maximum and the minimum "y-coordinates" of all characters.



      It is way too complicated to me, and I haven't found a hint on this.



      Can you help me? Any help is much appreciated.







      tikz-pgf tikz-node tikz-shape





      share












      share










      share



      share










      asked 2 mins ago









      JouleVJouleV

      5,99821549




      5,99821549






















          0






          active

          oldest

          votes











          Your Answer








          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "85"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f479886%2ftikz-node-shape-depends-on-inside-text%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          0






          active

          oldest

          votes








          0






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes
















          draft saved

          draft discarded




















































          Thanks for contributing an answer to TeX - LaTeX Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2ftex.stackexchange.com%2fquestions%2f479886%2ftikz-node-shape-depends-on-inside-text%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          Can't compile dgruyter and caption packagesLaTeX templates/packages for writing a patent specificationLatex...

          Schneeberg (Smreczany) Bibliografia | Menu...

          Hans Bellmer Spis treści Życiorys | Upamiętnienie | Przypisy | Bibliografia | Linki zewnętrzne |...