Is it possible to rotate the Isolines on a Surface Using `MeshFunction`?What is my problem with...
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Is it possible to rotate the Isolines on a Surface Using `MeshFunction`?
What is my problem with MeshFunction?Using Abs in MeshFunction gives incorrect resultsUsing ContourPlot of a Potential surface ImageMeshFunction at azimuthal angles for RegionPlot3DRotate the output of Plot3DSurface MeshFunction with independently spaced parametersRotate the 2D plotRotate polar region with occlusionHow to rotate the curve but not the axes?Tricky use of MeshFunction
$begingroup$
This came up in a different context but some expertise in 3D surfaces or the graphic options would be appreciated. I'm trying to extrapolate the curves from any given surface and things seem to be going quite smoothly. All the curves can be grabbed in one more step as a GraphicsComplex
. Perfect for more processing. However, now I'm trying to rotate the isolines to get even more control. This is possible in other software but I'm not sure how it was achieved. I assume there is some way to use the MeshFunction
to rotate the Mesh through at least 45 degrees but all my searching hasn't brought up anything helpful. A less practical approach might be to find the intersecting curve of a regularly spaced vertical planes.
Plot3D[Cos[(x y)/2], {x, 0, 4}, {y, 0, 8},
BoxRatios->{4,8,1},
Boxed->False,
Axes->False,
ImageSize->Large,
Mesh->{3,8},
PlotStyle->Directive[Lighting->"Neutral",FaceForm[White,Specularity[0.2,10]]]]
plotting graphics
$endgroup$
add a comment |
$begingroup$
This came up in a different context but some expertise in 3D surfaces or the graphic options would be appreciated. I'm trying to extrapolate the curves from any given surface and things seem to be going quite smoothly. All the curves can be grabbed in one more step as a GraphicsComplex
. Perfect for more processing. However, now I'm trying to rotate the isolines to get even more control. This is possible in other software but I'm not sure how it was achieved. I assume there is some way to use the MeshFunction
to rotate the Mesh through at least 45 degrees but all my searching hasn't brought up anything helpful. A less practical approach might be to find the intersecting curve of a regularly spaced vertical planes.
Plot3D[Cos[(x y)/2], {x, 0, 4}, {y, 0, 8},
BoxRatios->{4,8,1},
Boxed->False,
Axes->False,
ImageSize->Large,
Mesh->{3,8},
PlotStyle->Directive[Lighting->"Neutral",FaceForm[White,Specularity[0.2,10]]]]
plotting graphics
$endgroup$
add a comment |
$begingroup$
This came up in a different context but some expertise in 3D surfaces or the graphic options would be appreciated. I'm trying to extrapolate the curves from any given surface and things seem to be going quite smoothly. All the curves can be grabbed in one more step as a GraphicsComplex
. Perfect for more processing. However, now I'm trying to rotate the isolines to get even more control. This is possible in other software but I'm not sure how it was achieved. I assume there is some way to use the MeshFunction
to rotate the Mesh through at least 45 degrees but all my searching hasn't brought up anything helpful. A less practical approach might be to find the intersecting curve of a regularly spaced vertical planes.
Plot3D[Cos[(x y)/2], {x, 0, 4}, {y, 0, 8},
BoxRatios->{4,8,1},
Boxed->False,
Axes->False,
ImageSize->Large,
Mesh->{3,8},
PlotStyle->Directive[Lighting->"Neutral",FaceForm[White,Specularity[0.2,10]]]]
plotting graphics
$endgroup$
This came up in a different context but some expertise in 3D surfaces or the graphic options would be appreciated. I'm trying to extrapolate the curves from any given surface and things seem to be going quite smoothly. All the curves can be grabbed in one more step as a GraphicsComplex
. Perfect for more processing. However, now I'm trying to rotate the isolines to get even more control. This is possible in other software but I'm not sure how it was achieved. I assume there is some way to use the MeshFunction
to rotate the Mesh through at least 45 degrees but all my searching hasn't brought up anything helpful. A less practical approach might be to find the intersecting curve of a regularly spaced vertical planes.
Plot3D[Cos[(x y)/2], {x, 0, 4}, {y, 0, 8},
BoxRatios->{4,8,1},
Boxed->False,
Axes->False,
ImageSize->Large,
Mesh->{3,8},
PlotStyle->Directive[Lighting->"Neutral",FaceForm[White,Specularity[0.2,10]]]]
plotting graphics
plotting graphics
asked 9 hours ago
BBirdsellBBirdsell
445313
445313
add a comment |
add a comment |
2 Answers
2
active
oldest
votes
$begingroup$
Since we have the identity
RotationMatrix[θ] == {AngleVector[-θ], AngleVector[π/2 - θ]}
one can use this to construct a mesh that is arbitrarily oriented; e.g.
Manipulate[Plot3D[Cos[x y/2], {x, 0, 4}, {y, 0, 8}, BoxRatios -> Automatic,
MeshFunctions -> {AngleVector[-θ].{#, #2} &,
AngleVector[π/2 - θ].{#, #2} &},
PlotStyle -> Directive[Lighting -> "Neutral",
FaceForm[White, Specularity[0.2, 10]]]],
{θ, 0, 2 π}]
Note that this rotates the mesh clockwise; use MeshFunctions -> {AngleVector[θ].{#, #2} &, AngleVector[π/2 + θ].{#, #2} &}
instead if the anticlockwise version is desired.
$endgroup$
$begingroup$
(If anyone is kind enough to edit my post to include the resulting image, please do so.)
$endgroup$
– J. M. is computer-less♦
7 hours ago
$begingroup$
done (I took the liberty to replace theWith
withManipulate
to better show the advantages of this method)
$endgroup$
– Lukas Lang
5 hours ago
$begingroup$
Thanks a lot, @Lukas! TheManipulate[]
is indeed much nicer.
$endgroup$
– J. M. is computer-less♦
4 hours ago
add a comment |
$begingroup$
Plot3D[Cos[(x y)/2], {x, 0, 4}, {y, 0, 8}, BoxRatios -> {4, 8, 1},
Boxed -> False, Axes -> False, ImageSize -> Large,
MeshFunctions -> {# + #2 &, # - #2 &},
Mesh -> {3, 8},
PlotStyle -> Directive[Lighting -> "Neutral", FaceForm[White, Specularity[0.2, 10]]]]
$endgroup$
add a comment |
Your Answer
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2 Answers
2
active
oldest
votes
2 Answers
2
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
Since we have the identity
RotationMatrix[θ] == {AngleVector[-θ], AngleVector[π/2 - θ]}
one can use this to construct a mesh that is arbitrarily oriented; e.g.
Manipulate[Plot3D[Cos[x y/2], {x, 0, 4}, {y, 0, 8}, BoxRatios -> Automatic,
MeshFunctions -> {AngleVector[-θ].{#, #2} &,
AngleVector[π/2 - θ].{#, #2} &},
PlotStyle -> Directive[Lighting -> "Neutral",
FaceForm[White, Specularity[0.2, 10]]]],
{θ, 0, 2 π}]
Note that this rotates the mesh clockwise; use MeshFunctions -> {AngleVector[θ].{#, #2} &, AngleVector[π/2 + θ].{#, #2} &}
instead if the anticlockwise version is desired.
$endgroup$
$begingroup$
(If anyone is kind enough to edit my post to include the resulting image, please do so.)
$endgroup$
– J. M. is computer-less♦
7 hours ago
$begingroup$
done (I took the liberty to replace theWith
withManipulate
to better show the advantages of this method)
$endgroup$
– Lukas Lang
5 hours ago
$begingroup$
Thanks a lot, @Lukas! TheManipulate[]
is indeed much nicer.
$endgroup$
– J. M. is computer-less♦
4 hours ago
add a comment |
$begingroup$
Since we have the identity
RotationMatrix[θ] == {AngleVector[-θ], AngleVector[π/2 - θ]}
one can use this to construct a mesh that is arbitrarily oriented; e.g.
Manipulate[Plot3D[Cos[x y/2], {x, 0, 4}, {y, 0, 8}, BoxRatios -> Automatic,
MeshFunctions -> {AngleVector[-θ].{#, #2} &,
AngleVector[π/2 - θ].{#, #2} &},
PlotStyle -> Directive[Lighting -> "Neutral",
FaceForm[White, Specularity[0.2, 10]]]],
{θ, 0, 2 π}]
Note that this rotates the mesh clockwise; use MeshFunctions -> {AngleVector[θ].{#, #2} &, AngleVector[π/2 + θ].{#, #2} &}
instead if the anticlockwise version is desired.
$endgroup$
$begingroup$
(If anyone is kind enough to edit my post to include the resulting image, please do so.)
$endgroup$
– J. M. is computer-less♦
7 hours ago
$begingroup$
done (I took the liberty to replace theWith
withManipulate
to better show the advantages of this method)
$endgroup$
– Lukas Lang
5 hours ago
$begingroup$
Thanks a lot, @Lukas! TheManipulate[]
is indeed much nicer.
$endgroup$
– J. M. is computer-less♦
4 hours ago
add a comment |
$begingroup$
Since we have the identity
RotationMatrix[θ] == {AngleVector[-θ], AngleVector[π/2 - θ]}
one can use this to construct a mesh that is arbitrarily oriented; e.g.
Manipulate[Plot3D[Cos[x y/2], {x, 0, 4}, {y, 0, 8}, BoxRatios -> Automatic,
MeshFunctions -> {AngleVector[-θ].{#, #2} &,
AngleVector[π/2 - θ].{#, #2} &},
PlotStyle -> Directive[Lighting -> "Neutral",
FaceForm[White, Specularity[0.2, 10]]]],
{θ, 0, 2 π}]
Note that this rotates the mesh clockwise; use MeshFunctions -> {AngleVector[θ].{#, #2} &, AngleVector[π/2 + θ].{#, #2} &}
instead if the anticlockwise version is desired.
$endgroup$
Since we have the identity
RotationMatrix[θ] == {AngleVector[-θ], AngleVector[π/2 - θ]}
one can use this to construct a mesh that is arbitrarily oriented; e.g.
Manipulate[Plot3D[Cos[x y/2], {x, 0, 4}, {y, 0, 8}, BoxRatios -> Automatic,
MeshFunctions -> {AngleVector[-θ].{#, #2} &,
AngleVector[π/2 - θ].{#, #2} &},
PlotStyle -> Directive[Lighting -> "Neutral",
FaceForm[White, Specularity[0.2, 10]]]],
{θ, 0, 2 π}]
Note that this rotates the mesh clockwise; use MeshFunctions -> {AngleVector[θ].{#, #2} &, AngleVector[π/2 + θ].{#, #2} &}
instead if the anticlockwise version is desired.
edited 4 hours ago
answered 7 hours ago
J. M. is computer-less♦J. M. is computer-less
96.9k10303462
96.9k10303462
$begingroup$
(If anyone is kind enough to edit my post to include the resulting image, please do so.)
$endgroup$
– J. M. is computer-less♦
7 hours ago
$begingroup$
done (I took the liberty to replace theWith
withManipulate
to better show the advantages of this method)
$endgroup$
– Lukas Lang
5 hours ago
$begingroup$
Thanks a lot, @Lukas! TheManipulate[]
is indeed much nicer.
$endgroup$
– J. M. is computer-less♦
4 hours ago
add a comment |
$begingroup$
(If anyone is kind enough to edit my post to include the resulting image, please do so.)
$endgroup$
– J. M. is computer-less♦
7 hours ago
$begingroup$
done (I took the liberty to replace theWith
withManipulate
to better show the advantages of this method)
$endgroup$
– Lukas Lang
5 hours ago
$begingroup$
Thanks a lot, @Lukas! TheManipulate[]
is indeed much nicer.
$endgroup$
– J. M. is computer-less♦
4 hours ago
$begingroup$
(If anyone is kind enough to edit my post to include the resulting image, please do so.)
$endgroup$
– J. M. is computer-less♦
7 hours ago
$begingroup$
(If anyone is kind enough to edit my post to include the resulting image, please do so.)
$endgroup$
– J. M. is computer-less♦
7 hours ago
$begingroup$
done (I took the liberty to replace the
With
with Manipulate
to better show the advantages of this method)$endgroup$
– Lukas Lang
5 hours ago
$begingroup$
done (I took the liberty to replace the
With
with Manipulate
to better show the advantages of this method)$endgroup$
– Lukas Lang
5 hours ago
$begingroup$
Thanks a lot, @Lukas! The
Manipulate[]
is indeed much nicer.$endgroup$
– J. M. is computer-less♦
4 hours ago
$begingroup$
Thanks a lot, @Lukas! The
Manipulate[]
is indeed much nicer.$endgroup$
– J. M. is computer-less♦
4 hours ago
add a comment |
$begingroup$
Plot3D[Cos[(x y)/2], {x, 0, 4}, {y, 0, 8}, BoxRatios -> {4, 8, 1},
Boxed -> False, Axes -> False, ImageSize -> Large,
MeshFunctions -> {# + #2 &, # - #2 &},
Mesh -> {3, 8},
PlotStyle -> Directive[Lighting -> "Neutral", FaceForm[White, Specularity[0.2, 10]]]]
$endgroup$
add a comment |
$begingroup$
Plot3D[Cos[(x y)/2], {x, 0, 4}, {y, 0, 8}, BoxRatios -> {4, 8, 1},
Boxed -> False, Axes -> False, ImageSize -> Large,
MeshFunctions -> {# + #2 &, # - #2 &},
Mesh -> {3, 8},
PlotStyle -> Directive[Lighting -> "Neutral", FaceForm[White, Specularity[0.2, 10]]]]
$endgroup$
add a comment |
$begingroup$
Plot3D[Cos[(x y)/2], {x, 0, 4}, {y, 0, 8}, BoxRatios -> {4, 8, 1},
Boxed -> False, Axes -> False, ImageSize -> Large,
MeshFunctions -> {# + #2 &, # - #2 &},
Mesh -> {3, 8},
PlotStyle -> Directive[Lighting -> "Neutral", FaceForm[White, Specularity[0.2, 10]]]]
$endgroup$
Plot3D[Cos[(x y)/2], {x, 0, 4}, {y, 0, 8}, BoxRatios -> {4, 8, 1},
Boxed -> False, Axes -> False, ImageSize -> Large,
MeshFunctions -> {# + #2 &, # - #2 &},
Mesh -> {3, 8},
PlotStyle -> Directive[Lighting -> "Neutral", FaceForm[White, Specularity[0.2, 10]]]]
answered 9 hours ago
kglrkglr
185k10202421
185k10202421
add a comment |
add a comment |
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