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How to do mathematical programming in LaTeX?



The Next CEO of Stack OverflowIs there a way to automatically transpose a matrix written in Latex?Plotting the Cantor functionHow do you plot the Riemann Zeta function using Tikz/Pgfplot?Partial or entire Image Blurring in TikZ?Can I draw my graphs (graph theory) with TikZ online?Phase Plane Plot using pst-odeGCD and PolynomialsRandom Permutations of List ItemsCalculating descriptive statisticsHow to omit printing the decimal part in pgfmath macrosHow to solve the 10.09999 rounding problem with pgfmath?Programming with pgf arrays : how to create an array?Using mathematical function in PGF/TikZErf function in LaTeXHow do you use division in LaTeX to adjust parameters?Programming Conway's Game of Life in LaTeXHow to define pgfmath local variables?Programming a step function- part2latex pgfmath precision












34















I typically write my programs in Matlab and then port the picture into LaTeX. At times it appears that one has better efficiency or flexibility to have the program within LaTeX itself, either you have access to more control over graphing or that the work-flow is easier.
I am looking for an intermediate article that explains elements of mathematical programming in LaTeX. Typical math programs are items such as Newton method for root finding, Runge-Kutta solution of differential equations, basic Monte Carlo, etc. If no such article exists links to your sample math-within-LaTeX would be appreciated.



Where Matlab fails is in "annotation". It is good so long as you are plotting some graph. But if you are putting pieces together and adding text, arrows, etc to a plot then it becomes a bit of problem to use Matlab. Matlab has a "annotation" function to help you do this but it is geared to "normalized windows coordinate", which somehow takes your window to be $[0,1]*[0,1]$ and asks you specify the coordinates with respect to this window, as opposed to your data coordinates. The switch over is confusing enough to have created a side industry of third party contributed functions. Most of which do not work because of one issue or another.










share|improve this question




















  • 44





    "do your math somewhere else, bring in your results for typesetting"

    – percusse
    Oct 20 '17 at 17:17






  • 4





    If you're free to switch to Lua(La)TeX, you have instant access to Lua's library of math functions.

    – Mico
    Oct 20 '17 at 17:19






  • 2





    For solving non-stiff ODEs with high accuracy (RKF45 with automatic step size) look at PSTricks pst-ode package. Example: Phase Plane Plot using pst-ode

    – AlexG
    Oct 21 '17 at 9:38








  • 2





    PSTricks with its additional packages is quite a powerful tool. Manuel Luque's blog has many impressive examples, e. g.: pstricks.blogspot.de/search?q=oscillateur

    – AlexG
    Oct 21 '17 at 9:50








  • 3





    You can use R code in a Latex file using swerve or knitr

    – Barranka
    Oct 21 '17 at 15:04
















34















I typically write my programs in Matlab and then port the picture into LaTeX. At times it appears that one has better efficiency or flexibility to have the program within LaTeX itself, either you have access to more control over graphing or that the work-flow is easier.
I am looking for an intermediate article that explains elements of mathematical programming in LaTeX. Typical math programs are items such as Newton method for root finding, Runge-Kutta solution of differential equations, basic Monte Carlo, etc. If no such article exists links to your sample math-within-LaTeX would be appreciated.



Where Matlab fails is in "annotation". It is good so long as you are plotting some graph. But if you are putting pieces together and adding text, arrows, etc to a plot then it becomes a bit of problem to use Matlab. Matlab has a "annotation" function to help you do this but it is geared to "normalized windows coordinate", which somehow takes your window to be $[0,1]*[0,1]$ and asks you specify the coordinates with respect to this window, as opposed to your data coordinates. The switch over is confusing enough to have created a side industry of third party contributed functions. Most of which do not work because of one issue or another.










share|improve this question




















  • 44





    "do your math somewhere else, bring in your results for typesetting"

    – percusse
    Oct 20 '17 at 17:17






  • 4





    If you're free to switch to Lua(La)TeX, you have instant access to Lua's library of math functions.

    – Mico
    Oct 20 '17 at 17:19






  • 2





    For solving non-stiff ODEs with high accuracy (RKF45 with automatic step size) look at PSTricks pst-ode package. Example: Phase Plane Plot using pst-ode

    – AlexG
    Oct 21 '17 at 9:38








  • 2





    PSTricks with its additional packages is quite a powerful tool. Manuel Luque's blog has many impressive examples, e. g.: pstricks.blogspot.de/search?q=oscillateur

    – AlexG
    Oct 21 '17 at 9:50








  • 3





    You can use R code in a Latex file using swerve or knitr

    – Barranka
    Oct 21 '17 at 15:04














34












34








34


26






I typically write my programs in Matlab and then port the picture into LaTeX. At times it appears that one has better efficiency or flexibility to have the program within LaTeX itself, either you have access to more control over graphing or that the work-flow is easier.
I am looking for an intermediate article that explains elements of mathematical programming in LaTeX. Typical math programs are items such as Newton method for root finding, Runge-Kutta solution of differential equations, basic Monte Carlo, etc. If no such article exists links to your sample math-within-LaTeX would be appreciated.



Where Matlab fails is in "annotation". It is good so long as you are plotting some graph. But if you are putting pieces together and adding text, arrows, etc to a plot then it becomes a bit of problem to use Matlab. Matlab has a "annotation" function to help you do this but it is geared to "normalized windows coordinate", which somehow takes your window to be $[0,1]*[0,1]$ and asks you specify the coordinates with respect to this window, as opposed to your data coordinates. The switch over is confusing enough to have created a side industry of third party contributed functions. Most of which do not work because of one issue or another.










share|improve this question
















I typically write my programs in Matlab and then port the picture into LaTeX. At times it appears that one has better efficiency or flexibility to have the program within LaTeX itself, either you have access to more control over graphing or that the work-flow is easier.
I am looking for an intermediate article that explains elements of mathematical programming in LaTeX. Typical math programs are items such as Newton method for root finding, Runge-Kutta solution of differential equations, basic Monte Carlo, etc. If no such article exists links to your sample math-within-LaTeX would be appreciated.



Where Matlab fails is in "annotation". It is good so long as you are plotting some graph. But if you are putting pieces together and adding text, arrows, etc to a plot then it becomes a bit of problem to use Matlab. Matlab has a "annotation" function to help you do this but it is geared to "normalized windows coordinate", which somehow takes your window to be $[0,1]*[0,1]$ and asks you specify the coordinates with respect to this window, as opposed to your data coordinates. The switch over is confusing enough to have created a side industry of third party contributed functions. Most of which do not work because of one issue or another.







pgfmath






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 15 mins ago







Maesumi

















asked Oct 20 '17 at 17:13









MaesumiMaesumi

3,35343352




3,35343352








  • 44





    "do your math somewhere else, bring in your results for typesetting"

    – percusse
    Oct 20 '17 at 17:17






  • 4





    If you're free to switch to Lua(La)TeX, you have instant access to Lua's library of math functions.

    – Mico
    Oct 20 '17 at 17:19






  • 2





    For solving non-stiff ODEs with high accuracy (RKF45 with automatic step size) look at PSTricks pst-ode package. Example: Phase Plane Plot using pst-ode

    – AlexG
    Oct 21 '17 at 9:38








  • 2





    PSTricks with its additional packages is quite a powerful tool. Manuel Luque's blog has many impressive examples, e. g.: pstricks.blogspot.de/search?q=oscillateur

    – AlexG
    Oct 21 '17 at 9:50








  • 3





    You can use R code in a Latex file using swerve or knitr

    – Barranka
    Oct 21 '17 at 15:04














  • 44





    "do your math somewhere else, bring in your results for typesetting"

    – percusse
    Oct 20 '17 at 17:17






  • 4





    If you're free to switch to Lua(La)TeX, you have instant access to Lua's library of math functions.

    – Mico
    Oct 20 '17 at 17:19






  • 2





    For solving non-stiff ODEs with high accuracy (RKF45 with automatic step size) look at PSTricks pst-ode package. Example: Phase Plane Plot using pst-ode

    – AlexG
    Oct 21 '17 at 9:38








  • 2





    PSTricks with its additional packages is quite a powerful tool. Manuel Luque's blog has many impressive examples, e. g.: pstricks.blogspot.de/search?q=oscillateur

    – AlexG
    Oct 21 '17 at 9:50








  • 3





    You can use R code in a Latex file using swerve or knitr

    – Barranka
    Oct 21 '17 at 15:04








44




44





"do your math somewhere else, bring in your results for typesetting"

– percusse
Oct 20 '17 at 17:17





"do your math somewhere else, bring in your results for typesetting"

– percusse
Oct 20 '17 at 17:17




4




4





If you're free to switch to Lua(La)TeX, you have instant access to Lua's library of math functions.

– Mico
Oct 20 '17 at 17:19





If you're free to switch to Lua(La)TeX, you have instant access to Lua's library of math functions.

– Mico
Oct 20 '17 at 17:19




2




2





For solving non-stiff ODEs with high accuracy (RKF45 with automatic step size) look at PSTricks pst-ode package. Example: Phase Plane Plot using pst-ode

– AlexG
Oct 21 '17 at 9:38







For solving non-stiff ODEs with high accuracy (RKF45 with automatic step size) look at PSTricks pst-ode package. Example: Phase Plane Plot using pst-ode

– AlexG
Oct 21 '17 at 9:38






2




2





PSTricks with its additional packages is quite a powerful tool. Manuel Luque's blog has many impressive examples, e. g.: pstricks.blogspot.de/search?q=oscillateur

– AlexG
Oct 21 '17 at 9:50







PSTricks with its additional packages is quite a powerful tool. Manuel Luque's blog has many impressive examples, e. g.: pstricks.blogspot.de/search?q=oscillateur

– AlexG
Oct 21 '17 at 9:50






3




3





You can use R code in a Latex file using swerve or knitr

– Barranka
Oct 21 '17 at 15:04





You can use R code in a Latex file using swerve or knitr

– Barranka
Oct 21 '17 at 15:04










5 Answers
5






active

oldest

votes


















51














You can integrate python code into your LaTeX document using pythontex.



Here is a simple example:



documentclass{article}

usepackage[gobble=auto]{pythontex}
usepackage{pgfplots}

begin{document}

begin{pycode}
from sympy import *
x = symbols('x')
f = integrate(cos(x)*sin(x), x)
end{pycode}


begin{pysub}
begin{tikzpicture}
begin{axis}[xlabel=$x$,ylabel=$y$,samples=200,no markers,title=!{latex(f)}]
addplot[black] gnuplot {!{f}};
end{axis}
end{tikzpicture}
end{pysub}

end{document}


enter image description here



Here is another example:



documentclass{article}

usepackage[gobble=auto]{pythontex}
usepackage{pgfplots}
usepackage{siunitx}

sisetup{
round-mode=places,
round-precision=3
}

DeclareDocumentCommand{pyNum}{ m O{}}
{%
py{'\num[#2]{' + str(#1).replace('(','').replace(')','') + r'}'}%
}


begin{document}

begin{pycode}
import numpy as np
from scipy import optimize as op
def f(x):
return x**2 + 3*x -3
x = np.arange(-5,5,0.1)
np.savetxt('file.dat',zip(x,f(x)),fmt='%0.5f')
end{pycode}

A root of $f$ is pyNum{op.newton(f,-2)}.


begin{center}
begin{tikzpicture}
begin{axis}[xlabel=$x$,ylabel=$y$,samples=200,no markers,axis lines=center]
addplot[black] table {file.dat};
end{axis}
end{tikzpicture}
end{center}

end{document}


output2



Here is a further example solving an ODE for a driven oscillator:



documentclass{article}

usepackage[gobble=auto]{pythontex}
usepackage{pgfplots}

pgfplotsset{compat=1.15}

begin{document}

begin{pycode}
import numpy as np
from scipy.integrate import odeint

omega = 3

omega_ext = 2
c = 0.1
d = 0.5
m = 1
e = 1
k = omega**2*m

def Force(t,x,v):
return -k*x + np.sin(omega_ext*t) - d*v

def dgl(xv, t):
x, v = xv
return [v, 1/m*Force(t,x,v)]

xv0 = [1, 0]

tmax = 30
t_out = np.arange(0, tmax, 0.05)

xv_res = odeint(dgl, xv0, t_out)

x,v = xv_res.T

tv = list(zip(t_out,v))
np.savetxt('osciTV.dat',tv)
end{pycode}


begin{pysub}
begin{tikzpicture}
begin{axis}[xlabel=$t$,ylabel=$v$,samples=200,no markers]
addplot[black] table {osciTV.dat};
addplot[dashed,variable=t,domain=0:!{tmax}] gnuplot {sin(!{omega_ext}*t)};
end{axis}
end{tikzpicture}
end{pysub}


end{document}


See also the examples from the pythontex-gallery.



Python provides many libraries for scientific computing.



Another option would to use sagetex which let's you include sage-code into your document.



Note that it makes sense to think about choosing an editor which supports switching between two languages in one document. Emacs can do this for example with polymode.






share|improve this answer





















  • 7





    I think it would be useful to mention, perhaps at the start, that despite the name of the package, pythontex can be used with other languages. The languages listed in the manual (chapter 7) is Ruby, Julia, Octave, bash and Rust.

    – Torbjørn T.
    Oct 21 '17 at 9:20











  • What language would you recommend researchers to use, especially for a new student? I know it doesn't really matter, but in case one needs to exchange code, using the same language is an advantage. The fact that despite of supporting other languages, the package name is python specifically suggest that Python is the best?

    – Ooker
    Oct 21 '17 at 18:59













  • I would choose python because the basic syntax is easy to learn and use and there are many scientific libraries for it. As an alternative (and perhaps in the future) I would choose julia because of better performance.

    – student
    Oct 21 '17 at 19:47






  • 1





    @Ooker, I would say that julia syntax is as easy to read as python. The aim whan developing julia was to create a language which is easy to read and learn as python but performs like C or fortran. I am not an expert in this, but for my purposes python has more and more mature libraries and emacs support seems to be better. However julia might be in the future the better option. That's my opinion, but I am not an expert and it might help you more to ask one, for example on stackexchange.com or stackoverflow.com.

    – student
    Oct 24 '17 at 10:43






  • 1





    @Ooker: zverovich.net/2016/05/13/giving-up-on-julia.html

    – student
    Oct 24 '17 at 10:45



















21














For LuaLaTeX, and using Lua, but other than that:




  • "Numerical methods with LuaLaTeX", by Juan Montijano, Mario Pérez, Luis Rández and Juan Luis Varona. TUGboat issue 35.1: https://www.tug.org/TUGboat/tb35-1/tb109montijano.pdf




pweave was mentioned in the answer by jonaslb, so it would make sense to also mention sweave (which was the inspiration for pweave) and knitr. These are frameworks for similar concepts, but for the R language.






share|improve this answer

































    12














    MetaPost is also integrated in LuaTeX. As a programming language it allows the implementation of some numerical methods. See this tutorial for an implementation of the Newton iterative method (p. 34).



    As a graphic language it also allows some geometric computations, like finding the intersection of two curves, building a box plot out of a stats diagram, etc.



    Edit: as an example, here is a slightly modified implementation of the Newton method I mentioned above, applied to the function f(x)=x^2-2. It is a geometric version of this method, that is to say that it is based upon the given curve and its tangents, not upon the function itself and its derivative. (It could have been done that way, of course.)



    documentclass{scrartcl}
    usepackage{luamplib}
    mplibtextextlabel{enable}
    mplibsetformat{metafun}
    mplibnumbersystem{double}
    begin{document}
    begin{mplibcode}
    vardef f(expr x) = x**2 - 2 enddef;
    u = 3cm; v = 1.5cm; xmax = 2.75; ymax = 6;
    path curve; numeric t[]; dx = 1E-4;
    curve = (0, f(0))
    for i = dx step dx until xmax: .. (i, f(i)) endfor;
    beginfig(1);
    draw curve xyscaled (u, v);
    x0 = 2.5; i := 0;
    forever:
    (t[i],whatever) = curve intersectiontimes
    ((x[i], -infinity) -- (x[i],infinity));
    y[i] = ypart (point t[i] of curve);
    (x[i+1],0) = z[i] + whatever*direction t[i] of curve;
    draw ((x[i], 0) -- z[i] -- (x[i+1], 0)) xyscaled (u, v);
    drawdot (z[i] xyscaled (u, v)) withpen pencircle scaled 4bp;
    i := i+1;
    exitif abs(x[i]-x[i-1]) < dx;
    endfor;
    label.bot(btex $x_0$ etex, (x0*u, 0));
    label.bot(btex $x_1$ etex, (x1*u, 0));
    label.bot(btex $x_2$ etex, (x2*u, 0));
    label.lrt("$x_{" & decimal i & "}=" & decimal x[i] & "$",
    (x[i]*u, 0) shifted (0, -.75cm));
    drawarrow origin -- (xmax*u, 0);
    for i = 0 upto xmax:
    draw (i*u, -2bp) -- (i*u, 2bp);
    label.bot("$" & decimal i & "$", (i*u, -2bp));
    endfor;
    label.bot("$x$", (xmax*u, 0));
    endfig;
    end{mplibcode}
    end{document}


    enter image description here






    share|improve this answer

































      6














      Along the lines of percusse's comment, the sagetex package allows you to access to a computer algebra system, called Sage, which has math programming built in as well as Python. Searching for sagetex on this site will get you some quick examples. For example, if you want to plot the Riemann zeta function you can use the fact that Sage knows the Reimann zeta function and then you can print it out with tikz/pgfplots as is done in my answer here. Not having to program the zeta function saves you from having to waste time "reinventing the wheel". If the function isn't defined, such as the Cantor function, then it can be programmed in Python with the output nicely typeset in tikz/pgfplots as I showed in my answer here. Whether your math requires permutations, graph theory, statistics, matrices, randomly generated polynomial problems, blurring an image, or the various topics mentioned in the substantial documentation here, Sage plus Python is built to handle math. You can find documentation on Runge-Kutta here with Monte Carlo and various root finding methods. Your intermediate document is the sagetex link above to get you started and the sagemath links. Some basics of Python are discussed here.



      The Sage CAS is not part of a LaTeX distribution. It can be download and installed locally on your machine or, if you have an internet connection, you can access it through the free CoCalc.






      share|improve this answer































        5














        What I usually do when I want to typeset something based on results of some programming, is to include jinja-generated latex code. It's particularly great for tables, I think. There are some tips on how to do that here.



        Another method, that I have not tried, but which looks extremely promising, is pweave, which lets you write Python code inside your latex document!



        And as some of the other answers here write, you can use Lua with LuaLatex. Lua is a little more obscure though, so if you have to learn the language and is coming from Matlab, Python should be easier.






        share|improve this answer
























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          5 Answers
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          5 Answers
          5






          active

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          active

          oldest

          votes






          active

          oldest

          votes









          51














          You can integrate python code into your LaTeX document using pythontex.



          Here is a simple example:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}

          begin{document}

          begin{pycode}
          from sympy import *
          x = symbols('x')
          f = integrate(cos(x)*sin(x), x)
          end{pycode}


          begin{pysub}
          begin{tikzpicture}
          begin{axis}[xlabel=$x$,ylabel=$y$,samples=200,no markers,title=!{latex(f)}]
          addplot[black] gnuplot {!{f}};
          end{axis}
          end{tikzpicture}
          end{pysub}

          end{document}


          enter image description here



          Here is another example:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}
          usepackage{siunitx}

          sisetup{
          round-mode=places,
          round-precision=3
          }

          DeclareDocumentCommand{pyNum}{ m O{}}
          {%
          py{'\num[#2]{' + str(#1).replace('(','').replace(')','') + r'}'}%
          }


          begin{document}

          begin{pycode}
          import numpy as np
          from scipy import optimize as op
          def f(x):
          return x**2 + 3*x -3
          x = np.arange(-5,5,0.1)
          np.savetxt('file.dat',zip(x,f(x)),fmt='%0.5f')
          end{pycode}

          A root of $f$ is pyNum{op.newton(f,-2)}.


          begin{center}
          begin{tikzpicture}
          begin{axis}[xlabel=$x$,ylabel=$y$,samples=200,no markers,axis lines=center]
          addplot[black] table {file.dat};
          end{axis}
          end{tikzpicture}
          end{center}

          end{document}


          output2



          Here is a further example solving an ODE for a driven oscillator:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}

          pgfplotsset{compat=1.15}

          begin{document}

          begin{pycode}
          import numpy as np
          from scipy.integrate import odeint

          omega = 3

          omega_ext = 2
          c = 0.1
          d = 0.5
          m = 1
          e = 1
          k = omega**2*m

          def Force(t,x,v):
          return -k*x + np.sin(omega_ext*t) - d*v

          def dgl(xv, t):
          x, v = xv
          return [v, 1/m*Force(t,x,v)]

          xv0 = [1, 0]

          tmax = 30
          t_out = np.arange(0, tmax, 0.05)

          xv_res = odeint(dgl, xv0, t_out)

          x,v = xv_res.T

          tv = list(zip(t_out,v))
          np.savetxt('osciTV.dat',tv)
          end{pycode}


          begin{pysub}
          begin{tikzpicture}
          begin{axis}[xlabel=$t$,ylabel=$v$,samples=200,no markers]
          addplot[black] table {osciTV.dat};
          addplot[dashed,variable=t,domain=0:!{tmax}] gnuplot {sin(!{omega_ext}*t)};
          end{axis}
          end{tikzpicture}
          end{pysub}


          end{document}


          See also the examples from the pythontex-gallery.



          Python provides many libraries for scientific computing.



          Another option would to use sagetex which let's you include sage-code into your document.



          Note that it makes sense to think about choosing an editor which supports switching between two languages in one document. Emacs can do this for example with polymode.






          share|improve this answer





















          • 7





            I think it would be useful to mention, perhaps at the start, that despite the name of the package, pythontex can be used with other languages. The languages listed in the manual (chapter 7) is Ruby, Julia, Octave, bash and Rust.

            – Torbjørn T.
            Oct 21 '17 at 9:20











          • What language would you recommend researchers to use, especially for a new student? I know it doesn't really matter, but in case one needs to exchange code, using the same language is an advantage. The fact that despite of supporting other languages, the package name is python specifically suggest that Python is the best?

            – Ooker
            Oct 21 '17 at 18:59













          • I would choose python because the basic syntax is easy to learn and use and there are many scientific libraries for it. As an alternative (and perhaps in the future) I would choose julia because of better performance.

            – student
            Oct 21 '17 at 19:47






          • 1





            @Ooker, I would say that julia syntax is as easy to read as python. The aim whan developing julia was to create a language which is easy to read and learn as python but performs like C or fortran. I am not an expert in this, but for my purposes python has more and more mature libraries and emacs support seems to be better. However julia might be in the future the better option. That's my opinion, but I am not an expert and it might help you more to ask one, for example on stackexchange.com or stackoverflow.com.

            – student
            Oct 24 '17 at 10:43






          • 1





            @Ooker: zverovich.net/2016/05/13/giving-up-on-julia.html

            – student
            Oct 24 '17 at 10:45
















          51














          You can integrate python code into your LaTeX document using pythontex.



          Here is a simple example:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}

          begin{document}

          begin{pycode}
          from sympy import *
          x = symbols('x')
          f = integrate(cos(x)*sin(x), x)
          end{pycode}


          begin{pysub}
          begin{tikzpicture}
          begin{axis}[xlabel=$x$,ylabel=$y$,samples=200,no markers,title=!{latex(f)}]
          addplot[black] gnuplot {!{f}};
          end{axis}
          end{tikzpicture}
          end{pysub}

          end{document}


          enter image description here



          Here is another example:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}
          usepackage{siunitx}

          sisetup{
          round-mode=places,
          round-precision=3
          }

          DeclareDocumentCommand{pyNum}{ m O{}}
          {%
          py{'\num[#2]{' + str(#1).replace('(','').replace(')','') + r'}'}%
          }


          begin{document}

          begin{pycode}
          import numpy as np
          from scipy import optimize as op
          def f(x):
          return x**2 + 3*x -3
          x = np.arange(-5,5,0.1)
          np.savetxt('file.dat',zip(x,f(x)),fmt='%0.5f')
          end{pycode}

          A root of $f$ is pyNum{op.newton(f,-2)}.


          begin{center}
          begin{tikzpicture}
          begin{axis}[xlabel=$x$,ylabel=$y$,samples=200,no markers,axis lines=center]
          addplot[black] table {file.dat};
          end{axis}
          end{tikzpicture}
          end{center}

          end{document}


          output2



          Here is a further example solving an ODE for a driven oscillator:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}

          pgfplotsset{compat=1.15}

          begin{document}

          begin{pycode}
          import numpy as np
          from scipy.integrate import odeint

          omega = 3

          omega_ext = 2
          c = 0.1
          d = 0.5
          m = 1
          e = 1
          k = omega**2*m

          def Force(t,x,v):
          return -k*x + np.sin(omega_ext*t) - d*v

          def dgl(xv, t):
          x, v = xv
          return [v, 1/m*Force(t,x,v)]

          xv0 = [1, 0]

          tmax = 30
          t_out = np.arange(0, tmax, 0.05)

          xv_res = odeint(dgl, xv0, t_out)

          x,v = xv_res.T

          tv = list(zip(t_out,v))
          np.savetxt('osciTV.dat',tv)
          end{pycode}


          begin{pysub}
          begin{tikzpicture}
          begin{axis}[xlabel=$t$,ylabel=$v$,samples=200,no markers]
          addplot[black] table {osciTV.dat};
          addplot[dashed,variable=t,domain=0:!{tmax}] gnuplot {sin(!{omega_ext}*t)};
          end{axis}
          end{tikzpicture}
          end{pysub}


          end{document}


          See also the examples from the pythontex-gallery.



          Python provides many libraries for scientific computing.



          Another option would to use sagetex which let's you include sage-code into your document.



          Note that it makes sense to think about choosing an editor which supports switching between two languages in one document. Emacs can do this for example with polymode.






          share|improve this answer





















          • 7





            I think it would be useful to mention, perhaps at the start, that despite the name of the package, pythontex can be used with other languages. The languages listed in the manual (chapter 7) is Ruby, Julia, Octave, bash and Rust.

            – Torbjørn T.
            Oct 21 '17 at 9:20











          • What language would you recommend researchers to use, especially for a new student? I know it doesn't really matter, but in case one needs to exchange code, using the same language is an advantage. The fact that despite of supporting other languages, the package name is python specifically suggest that Python is the best?

            – Ooker
            Oct 21 '17 at 18:59













          • I would choose python because the basic syntax is easy to learn and use and there are many scientific libraries for it. As an alternative (and perhaps in the future) I would choose julia because of better performance.

            – student
            Oct 21 '17 at 19:47






          • 1





            @Ooker, I would say that julia syntax is as easy to read as python. The aim whan developing julia was to create a language which is easy to read and learn as python but performs like C or fortran. I am not an expert in this, but for my purposes python has more and more mature libraries and emacs support seems to be better. However julia might be in the future the better option. That's my opinion, but I am not an expert and it might help you more to ask one, for example on stackexchange.com or stackoverflow.com.

            – student
            Oct 24 '17 at 10:43






          • 1





            @Ooker: zverovich.net/2016/05/13/giving-up-on-julia.html

            – student
            Oct 24 '17 at 10:45














          51












          51








          51







          You can integrate python code into your LaTeX document using pythontex.



          Here is a simple example:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}

          begin{document}

          begin{pycode}
          from sympy import *
          x = symbols('x')
          f = integrate(cos(x)*sin(x), x)
          end{pycode}


          begin{pysub}
          begin{tikzpicture}
          begin{axis}[xlabel=$x$,ylabel=$y$,samples=200,no markers,title=!{latex(f)}]
          addplot[black] gnuplot {!{f}};
          end{axis}
          end{tikzpicture}
          end{pysub}

          end{document}


          enter image description here



          Here is another example:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}
          usepackage{siunitx}

          sisetup{
          round-mode=places,
          round-precision=3
          }

          DeclareDocumentCommand{pyNum}{ m O{}}
          {%
          py{'\num[#2]{' + str(#1).replace('(','').replace(')','') + r'}'}%
          }


          begin{document}

          begin{pycode}
          import numpy as np
          from scipy import optimize as op
          def f(x):
          return x**2 + 3*x -3
          x = np.arange(-5,5,0.1)
          np.savetxt('file.dat',zip(x,f(x)),fmt='%0.5f')
          end{pycode}

          A root of $f$ is pyNum{op.newton(f,-2)}.


          begin{center}
          begin{tikzpicture}
          begin{axis}[xlabel=$x$,ylabel=$y$,samples=200,no markers,axis lines=center]
          addplot[black] table {file.dat};
          end{axis}
          end{tikzpicture}
          end{center}

          end{document}


          output2



          Here is a further example solving an ODE for a driven oscillator:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}

          pgfplotsset{compat=1.15}

          begin{document}

          begin{pycode}
          import numpy as np
          from scipy.integrate import odeint

          omega = 3

          omega_ext = 2
          c = 0.1
          d = 0.5
          m = 1
          e = 1
          k = omega**2*m

          def Force(t,x,v):
          return -k*x + np.sin(omega_ext*t) - d*v

          def dgl(xv, t):
          x, v = xv
          return [v, 1/m*Force(t,x,v)]

          xv0 = [1, 0]

          tmax = 30
          t_out = np.arange(0, tmax, 0.05)

          xv_res = odeint(dgl, xv0, t_out)

          x,v = xv_res.T

          tv = list(zip(t_out,v))
          np.savetxt('osciTV.dat',tv)
          end{pycode}


          begin{pysub}
          begin{tikzpicture}
          begin{axis}[xlabel=$t$,ylabel=$v$,samples=200,no markers]
          addplot[black] table {osciTV.dat};
          addplot[dashed,variable=t,domain=0:!{tmax}] gnuplot {sin(!{omega_ext}*t)};
          end{axis}
          end{tikzpicture}
          end{pysub}


          end{document}


          See also the examples from the pythontex-gallery.



          Python provides many libraries for scientific computing.



          Another option would to use sagetex which let's you include sage-code into your document.



          Note that it makes sense to think about choosing an editor which supports switching between two languages in one document. Emacs can do this for example with polymode.






          share|improve this answer















          You can integrate python code into your LaTeX document using pythontex.



          Here is a simple example:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}

          begin{document}

          begin{pycode}
          from sympy import *
          x = symbols('x')
          f = integrate(cos(x)*sin(x), x)
          end{pycode}


          begin{pysub}
          begin{tikzpicture}
          begin{axis}[xlabel=$x$,ylabel=$y$,samples=200,no markers,title=!{latex(f)}]
          addplot[black] gnuplot {!{f}};
          end{axis}
          end{tikzpicture}
          end{pysub}

          end{document}


          enter image description here



          Here is another example:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}
          usepackage{siunitx}

          sisetup{
          round-mode=places,
          round-precision=3
          }

          DeclareDocumentCommand{pyNum}{ m O{}}
          {%
          py{'\num[#2]{' + str(#1).replace('(','').replace(')','') + r'}'}%
          }


          begin{document}

          begin{pycode}
          import numpy as np
          from scipy import optimize as op
          def f(x):
          return x**2 + 3*x -3
          x = np.arange(-5,5,0.1)
          np.savetxt('file.dat',zip(x,f(x)),fmt='%0.5f')
          end{pycode}

          A root of $f$ is pyNum{op.newton(f,-2)}.


          begin{center}
          begin{tikzpicture}
          begin{axis}[xlabel=$x$,ylabel=$y$,samples=200,no markers,axis lines=center]
          addplot[black] table {file.dat};
          end{axis}
          end{tikzpicture}
          end{center}

          end{document}


          output2



          Here is a further example solving an ODE for a driven oscillator:



          documentclass{article}

          usepackage[gobble=auto]{pythontex}
          usepackage{pgfplots}

          pgfplotsset{compat=1.15}

          begin{document}

          begin{pycode}
          import numpy as np
          from scipy.integrate import odeint

          omega = 3

          omega_ext = 2
          c = 0.1
          d = 0.5
          m = 1
          e = 1
          k = omega**2*m

          def Force(t,x,v):
          return -k*x + np.sin(omega_ext*t) - d*v

          def dgl(xv, t):
          x, v = xv
          return [v, 1/m*Force(t,x,v)]

          xv0 = [1, 0]

          tmax = 30
          t_out = np.arange(0, tmax, 0.05)

          xv_res = odeint(dgl, xv0, t_out)

          x,v = xv_res.T

          tv = list(zip(t_out,v))
          np.savetxt('osciTV.dat',tv)
          end{pycode}


          begin{pysub}
          begin{tikzpicture}
          begin{axis}[xlabel=$t$,ylabel=$v$,samples=200,no markers]
          addplot[black] table {osciTV.dat};
          addplot[dashed,variable=t,domain=0:!{tmax}] gnuplot {sin(!{omega_ext}*t)};
          end{axis}
          end{tikzpicture}
          end{pysub}


          end{document}


          See also the examples from the pythontex-gallery.



          Python provides many libraries for scientific computing.



          Another option would to use sagetex which let's you include sage-code into your document.



          Note that it makes sense to think about choosing an editor which supports switching between two languages in one document. Emacs can do this for example with polymode.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited Oct 21 '17 at 9:18

























          answered Oct 20 '17 at 20:39









          studentstudent

          12.4k24102176




          12.4k24102176








          • 7





            I think it would be useful to mention, perhaps at the start, that despite the name of the package, pythontex can be used with other languages. The languages listed in the manual (chapter 7) is Ruby, Julia, Octave, bash and Rust.

            – Torbjørn T.
            Oct 21 '17 at 9:20











          • What language would you recommend researchers to use, especially for a new student? I know it doesn't really matter, but in case one needs to exchange code, using the same language is an advantage. The fact that despite of supporting other languages, the package name is python specifically suggest that Python is the best?

            – Ooker
            Oct 21 '17 at 18:59













          • I would choose python because the basic syntax is easy to learn and use and there are many scientific libraries for it. As an alternative (and perhaps in the future) I would choose julia because of better performance.

            – student
            Oct 21 '17 at 19:47






          • 1





            @Ooker, I would say that julia syntax is as easy to read as python. The aim whan developing julia was to create a language which is easy to read and learn as python but performs like C or fortran. I am not an expert in this, but for my purposes python has more and more mature libraries and emacs support seems to be better. However julia might be in the future the better option. That's my opinion, but I am not an expert and it might help you more to ask one, for example on stackexchange.com or stackoverflow.com.

            – student
            Oct 24 '17 at 10:43






          • 1





            @Ooker: zverovich.net/2016/05/13/giving-up-on-julia.html

            – student
            Oct 24 '17 at 10:45














          • 7





            I think it would be useful to mention, perhaps at the start, that despite the name of the package, pythontex can be used with other languages. The languages listed in the manual (chapter 7) is Ruby, Julia, Octave, bash and Rust.

            – Torbjørn T.
            Oct 21 '17 at 9:20











          • What language would you recommend researchers to use, especially for a new student? I know it doesn't really matter, but in case one needs to exchange code, using the same language is an advantage. The fact that despite of supporting other languages, the package name is python specifically suggest that Python is the best?

            – Ooker
            Oct 21 '17 at 18:59













          • I would choose python because the basic syntax is easy to learn and use and there are many scientific libraries for it. As an alternative (and perhaps in the future) I would choose julia because of better performance.

            – student
            Oct 21 '17 at 19:47






          • 1





            @Ooker, I would say that julia syntax is as easy to read as python. The aim whan developing julia was to create a language which is easy to read and learn as python but performs like C or fortran. I am not an expert in this, but for my purposes python has more and more mature libraries and emacs support seems to be better. However julia might be in the future the better option. That's my opinion, but I am not an expert and it might help you more to ask one, for example on stackexchange.com or stackoverflow.com.

            – student
            Oct 24 '17 at 10:43






          • 1





            @Ooker: zverovich.net/2016/05/13/giving-up-on-julia.html

            – student
            Oct 24 '17 at 10:45








          7




          7





          I think it would be useful to mention, perhaps at the start, that despite the name of the package, pythontex can be used with other languages. The languages listed in the manual (chapter 7) is Ruby, Julia, Octave, bash and Rust.

          – Torbjørn T.
          Oct 21 '17 at 9:20





          I think it would be useful to mention, perhaps at the start, that despite the name of the package, pythontex can be used with other languages. The languages listed in the manual (chapter 7) is Ruby, Julia, Octave, bash and Rust.

          – Torbjørn T.
          Oct 21 '17 at 9:20













          What language would you recommend researchers to use, especially for a new student? I know it doesn't really matter, but in case one needs to exchange code, using the same language is an advantage. The fact that despite of supporting other languages, the package name is python specifically suggest that Python is the best?

          – Ooker
          Oct 21 '17 at 18:59







          What language would you recommend researchers to use, especially for a new student? I know it doesn't really matter, but in case one needs to exchange code, using the same language is an advantage. The fact that despite of supporting other languages, the package name is python specifically suggest that Python is the best?

          – Ooker
          Oct 21 '17 at 18:59















          I would choose python because the basic syntax is easy to learn and use and there are many scientific libraries for it. As an alternative (and perhaps in the future) I would choose julia because of better performance.

          – student
          Oct 21 '17 at 19:47





          I would choose python because the basic syntax is easy to learn and use and there are many scientific libraries for it. As an alternative (and perhaps in the future) I would choose julia because of better performance.

          – student
          Oct 21 '17 at 19:47




          1




          1





          @Ooker, I would say that julia syntax is as easy to read as python. The aim whan developing julia was to create a language which is easy to read and learn as python but performs like C or fortran. I am not an expert in this, but for my purposes python has more and more mature libraries and emacs support seems to be better. However julia might be in the future the better option. That's my opinion, but I am not an expert and it might help you more to ask one, for example on stackexchange.com or stackoverflow.com.

          – student
          Oct 24 '17 at 10:43





          @Ooker, I would say that julia syntax is as easy to read as python. The aim whan developing julia was to create a language which is easy to read and learn as python but performs like C or fortran. I am not an expert in this, but for my purposes python has more and more mature libraries and emacs support seems to be better. However julia might be in the future the better option. That's my opinion, but I am not an expert and it might help you more to ask one, for example on stackexchange.com or stackoverflow.com.

          – student
          Oct 24 '17 at 10:43




          1




          1





          @Ooker: zverovich.net/2016/05/13/giving-up-on-julia.html

          – student
          Oct 24 '17 at 10:45





          @Ooker: zverovich.net/2016/05/13/giving-up-on-julia.html

          – student
          Oct 24 '17 at 10:45











          21














          For LuaLaTeX, and using Lua, but other than that:




          • "Numerical methods with LuaLaTeX", by Juan Montijano, Mario Pérez, Luis Rández and Juan Luis Varona. TUGboat issue 35.1: https://www.tug.org/TUGboat/tb35-1/tb109montijano.pdf




          pweave was mentioned in the answer by jonaslb, so it would make sense to also mention sweave (which was the inspiration for pweave) and knitr. These are frameworks for similar concepts, but for the R language.






          share|improve this answer






























            21














            For LuaLaTeX, and using Lua, but other than that:




            • "Numerical methods with LuaLaTeX", by Juan Montijano, Mario Pérez, Luis Rández and Juan Luis Varona. TUGboat issue 35.1: https://www.tug.org/TUGboat/tb35-1/tb109montijano.pdf




            pweave was mentioned in the answer by jonaslb, so it would make sense to also mention sweave (which was the inspiration for pweave) and knitr. These are frameworks for similar concepts, but for the R language.






            share|improve this answer




























              21












              21








              21







              For LuaLaTeX, and using Lua, but other than that:




              • "Numerical methods with LuaLaTeX", by Juan Montijano, Mario Pérez, Luis Rández and Juan Luis Varona. TUGboat issue 35.1: https://www.tug.org/TUGboat/tb35-1/tb109montijano.pdf




              pweave was mentioned in the answer by jonaslb, so it would make sense to also mention sweave (which was the inspiration for pweave) and knitr. These are frameworks for similar concepts, but for the R language.






              share|improve this answer















              For LuaLaTeX, and using Lua, but other than that:




              • "Numerical methods with LuaLaTeX", by Juan Montijano, Mario Pérez, Luis Rández and Juan Luis Varona. TUGboat issue 35.1: https://www.tug.org/TUGboat/tb35-1/tb109montijano.pdf




              pweave was mentioned in the answer by jonaslb, so it would make sense to also mention sweave (which was the inspiration for pweave) and knitr. These are frameworks for similar concepts, but for the R language.







              share|improve this answer














              share|improve this answer



              share|improve this answer








              edited Oct 21 '17 at 9:25

























              answered Oct 20 '17 at 17:22









              Torbjørn T.Torbjørn T.

              158k13256445




              158k13256445























                  12














                  MetaPost is also integrated in LuaTeX. As a programming language it allows the implementation of some numerical methods. See this tutorial for an implementation of the Newton iterative method (p. 34).



                  As a graphic language it also allows some geometric computations, like finding the intersection of two curves, building a box plot out of a stats diagram, etc.



                  Edit: as an example, here is a slightly modified implementation of the Newton method I mentioned above, applied to the function f(x)=x^2-2. It is a geometric version of this method, that is to say that it is based upon the given curve and its tangents, not upon the function itself and its derivative. (It could have been done that way, of course.)



                  documentclass{scrartcl}
                  usepackage{luamplib}
                  mplibtextextlabel{enable}
                  mplibsetformat{metafun}
                  mplibnumbersystem{double}
                  begin{document}
                  begin{mplibcode}
                  vardef f(expr x) = x**2 - 2 enddef;
                  u = 3cm; v = 1.5cm; xmax = 2.75; ymax = 6;
                  path curve; numeric t[]; dx = 1E-4;
                  curve = (0, f(0))
                  for i = dx step dx until xmax: .. (i, f(i)) endfor;
                  beginfig(1);
                  draw curve xyscaled (u, v);
                  x0 = 2.5; i := 0;
                  forever:
                  (t[i],whatever) = curve intersectiontimes
                  ((x[i], -infinity) -- (x[i],infinity));
                  y[i] = ypart (point t[i] of curve);
                  (x[i+1],0) = z[i] + whatever*direction t[i] of curve;
                  draw ((x[i], 0) -- z[i] -- (x[i+1], 0)) xyscaled (u, v);
                  drawdot (z[i] xyscaled (u, v)) withpen pencircle scaled 4bp;
                  i := i+1;
                  exitif abs(x[i]-x[i-1]) < dx;
                  endfor;
                  label.bot(btex $x_0$ etex, (x0*u, 0));
                  label.bot(btex $x_1$ etex, (x1*u, 0));
                  label.bot(btex $x_2$ etex, (x2*u, 0));
                  label.lrt("$x_{" & decimal i & "}=" & decimal x[i] & "$",
                  (x[i]*u, 0) shifted (0, -.75cm));
                  drawarrow origin -- (xmax*u, 0);
                  for i = 0 upto xmax:
                  draw (i*u, -2bp) -- (i*u, 2bp);
                  label.bot("$" & decimal i & "$", (i*u, -2bp));
                  endfor;
                  label.bot("$x$", (xmax*u, 0));
                  endfig;
                  end{mplibcode}
                  end{document}


                  enter image description here






                  share|improve this answer






























                    12














                    MetaPost is also integrated in LuaTeX. As a programming language it allows the implementation of some numerical methods. See this tutorial for an implementation of the Newton iterative method (p. 34).



                    As a graphic language it also allows some geometric computations, like finding the intersection of two curves, building a box plot out of a stats diagram, etc.



                    Edit: as an example, here is a slightly modified implementation of the Newton method I mentioned above, applied to the function f(x)=x^2-2. It is a geometric version of this method, that is to say that it is based upon the given curve and its tangents, not upon the function itself and its derivative. (It could have been done that way, of course.)



                    documentclass{scrartcl}
                    usepackage{luamplib}
                    mplibtextextlabel{enable}
                    mplibsetformat{metafun}
                    mplibnumbersystem{double}
                    begin{document}
                    begin{mplibcode}
                    vardef f(expr x) = x**2 - 2 enddef;
                    u = 3cm; v = 1.5cm; xmax = 2.75; ymax = 6;
                    path curve; numeric t[]; dx = 1E-4;
                    curve = (0, f(0))
                    for i = dx step dx until xmax: .. (i, f(i)) endfor;
                    beginfig(1);
                    draw curve xyscaled (u, v);
                    x0 = 2.5; i := 0;
                    forever:
                    (t[i],whatever) = curve intersectiontimes
                    ((x[i], -infinity) -- (x[i],infinity));
                    y[i] = ypart (point t[i] of curve);
                    (x[i+1],0) = z[i] + whatever*direction t[i] of curve;
                    draw ((x[i], 0) -- z[i] -- (x[i+1], 0)) xyscaled (u, v);
                    drawdot (z[i] xyscaled (u, v)) withpen pencircle scaled 4bp;
                    i := i+1;
                    exitif abs(x[i]-x[i-1]) < dx;
                    endfor;
                    label.bot(btex $x_0$ etex, (x0*u, 0));
                    label.bot(btex $x_1$ etex, (x1*u, 0));
                    label.bot(btex $x_2$ etex, (x2*u, 0));
                    label.lrt("$x_{" & decimal i & "}=" & decimal x[i] & "$",
                    (x[i]*u, 0) shifted (0, -.75cm));
                    drawarrow origin -- (xmax*u, 0);
                    for i = 0 upto xmax:
                    draw (i*u, -2bp) -- (i*u, 2bp);
                    label.bot("$" & decimal i & "$", (i*u, -2bp));
                    endfor;
                    label.bot("$x$", (xmax*u, 0));
                    endfig;
                    end{mplibcode}
                    end{document}


                    enter image description here






                    share|improve this answer




























                      12












                      12








                      12







                      MetaPost is also integrated in LuaTeX. As a programming language it allows the implementation of some numerical methods. See this tutorial for an implementation of the Newton iterative method (p. 34).



                      As a graphic language it also allows some geometric computations, like finding the intersection of two curves, building a box plot out of a stats diagram, etc.



                      Edit: as an example, here is a slightly modified implementation of the Newton method I mentioned above, applied to the function f(x)=x^2-2. It is a geometric version of this method, that is to say that it is based upon the given curve and its tangents, not upon the function itself and its derivative. (It could have been done that way, of course.)



                      documentclass{scrartcl}
                      usepackage{luamplib}
                      mplibtextextlabel{enable}
                      mplibsetformat{metafun}
                      mplibnumbersystem{double}
                      begin{document}
                      begin{mplibcode}
                      vardef f(expr x) = x**2 - 2 enddef;
                      u = 3cm; v = 1.5cm; xmax = 2.75; ymax = 6;
                      path curve; numeric t[]; dx = 1E-4;
                      curve = (0, f(0))
                      for i = dx step dx until xmax: .. (i, f(i)) endfor;
                      beginfig(1);
                      draw curve xyscaled (u, v);
                      x0 = 2.5; i := 0;
                      forever:
                      (t[i],whatever) = curve intersectiontimes
                      ((x[i], -infinity) -- (x[i],infinity));
                      y[i] = ypart (point t[i] of curve);
                      (x[i+1],0) = z[i] + whatever*direction t[i] of curve;
                      draw ((x[i], 0) -- z[i] -- (x[i+1], 0)) xyscaled (u, v);
                      drawdot (z[i] xyscaled (u, v)) withpen pencircle scaled 4bp;
                      i := i+1;
                      exitif abs(x[i]-x[i-1]) < dx;
                      endfor;
                      label.bot(btex $x_0$ etex, (x0*u, 0));
                      label.bot(btex $x_1$ etex, (x1*u, 0));
                      label.bot(btex $x_2$ etex, (x2*u, 0));
                      label.lrt("$x_{" & decimal i & "}=" & decimal x[i] & "$",
                      (x[i]*u, 0) shifted (0, -.75cm));
                      drawarrow origin -- (xmax*u, 0);
                      for i = 0 upto xmax:
                      draw (i*u, -2bp) -- (i*u, 2bp);
                      label.bot("$" & decimal i & "$", (i*u, -2bp));
                      endfor;
                      label.bot("$x$", (xmax*u, 0));
                      endfig;
                      end{mplibcode}
                      end{document}


                      enter image description here






                      share|improve this answer















                      MetaPost is also integrated in LuaTeX. As a programming language it allows the implementation of some numerical methods. See this tutorial for an implementation of the Newton iterative method (p. 34).



                      As a graphic language it also allows some geometric computations, like finding the intersection of two curves, building a box plot out of a stats diagram, etc.



                      Edit: as an example, here is a slightly modified implementation of the Newton method I mentioned above, applied to the function f(x)=x^2-2. It is a geometric version of this method, that is to say that it is based upon the given curve and its tangents, not upon the function itself and its derivative. (It could have been done that way, of course.)



                      documentclass{scrartcl}
                      usepackage{luamplib}
                      mplibtextextlabel{enable}
                      mplibsetformat{metafun}
                      mplibnumbersystem{double}
                      begin{document}
                      begin{mplibcode}
                      vardef f(expr x) = x**2 - 2 enddef;
                      u = 3cm; v = 1.5cm; xmax = 2.75; ymax = 6;
                      path curve; numeric t[]; dx = 1E-4;
                      curve = (0, f(0))
                      for i = dx step dx until xmax: .. (i, f(i)) endfor;
                      beginfig(1);
                      draw curve xyscaled (u, v);
                      x0 = 2.5; i := 0;
                      forever:
                      (t[i],whatever) = curve intersectiontimes
                      ((x[i], -infinity) -- (x[i],infinity));
                      y[i] = ypart (point t[i] of curve);
                      (x[i+1],0) = z[i] + whatever*direction t[i] of curve;
                      draw ((x[i], 0) -- z[i] -- (x[i+1], 0)) xyscaled (u, v);
                      drawdot (z[i] xyscaled (u, v)) withpen pencircle scaled 4bp;
                      i := i+1;
                      exitif abs(x[i]-x[i-1]) < dx;
                      endfor;
                      label.bot(btex $x_0$ etex, (x0*u, 0));
                      label.bot(btex $x_1$ etex, (x1*u, 0));
                      label.bot(btex $x_2$ etex, (x2*u, 0));
                      label.lrt("$x_{" & decimal i & "}=" & decimal x[i] & "$",
                      (x[i]*u, 0) shifted (0, -.75cm));
                      drawarrow origin -- (xmax*u, 0);
                      for i = 0 upto xmax:
                      draw (i*u, -2bp) -- (i*u, 2bp);
                      label.bot("$" & decimal i & "$", (i*u, -2bp));
                      endfor;
                      label.bot("$x$", (xmax*u, 0));
                      endfig;
                      end{mplibcode}
                      end{document}


                      enter image description here







                      share|improve this answer














                      share|improve this answer



                      share|improve this answer








                      edited Oct 21 '17 at 9:38

























                      answered Oct 20 '17 at 19:10









                      Franck PastorFranck Pastor

                      15.8k13760




                      15.8k13760























                          6














                          Along the lines of percusse's comment, the sagetex package allows you to access to a computer algebra system, called Sage, which has math programming built in as well as Python. Searching for sagetex on this site will get you some quick examples. For example, if you want to plot the Riemann zeta function you can use the fact that Sage knows the Reimann zeta function and then you can print it out with tikz/pgfplots as is done in my answer here. Not having to program the zeta function saves you from having to waste time "reinventing the wheel". If the function isn't defined, such as the Cantor function, then it can be programmed in Python with the output nicely typeset in tikz/pgfplots as I showed in my answer here. Whether your math requires permutations, graph theory, statistics, matrices, randomly generated polynomial problems, blurring an image, or the various topics mentioned in the substantial documentation here, Sage plus Python is built to handle math. You can find documentation on Runge-Kutta here with Monte Carlo and various root finding methods. Your intermediate document is the sagetex link above to get you started and the sagemath links. Some basics of Python are discussed here.



                          The Sage CAS is not part of a LaTeX distribution. It can be download and installed locally on your machine or, if you have an internet connection, you can access it through the free CoCalc.






                          share|improve this answer




























                            6














                            Along the lines of percusse's comment, the sagetex package allows you to access to a computer algebra system, called Sage, which has math programming built in as well as Python. Searching for sagetex on this site will get you some quick examples. For example, if you want to plot the Riemann zeta function you can use the fact that Sage knows the Reimann zeta function and then you can print it out with tikz/pgfplots as is done in my answer here. Not having to program the zeta function saves you from having to waste time "reinventing the wheel". If the function isn't defined, such as the Cantor function, then it can be programmed in Python with the output nicely typeset in tikz/pgfplots as I showed in my answer here. Whether your math requires permutations, graph theory, statistics, matrices, randomly generated polynomial problems, blurring an image, or the various topics mentioned in the substantial documentation here, Sage plus Python is built to handle math. You can find documentation on Runge-Kutta here with Monte Carlo and various root finding methods. Your intermediate document is the sagetex link above to get you started and the sagemath links. Some basics of Python are discussed here.



                            The Sage CAS is not part of a LaTeX distribution. It can be download and installed locally on your machine or, if you have an internet connection, you can access it through the free CoCalc.






                            share|improve this answer


























                              6












                              6








                              6







                              Along the lines of percusse's comment, the sagetex package allows you to access to a computer algebra system, called Sage, which has math programming built in as well as Python. Searching for sagetex on this site will get you some quick examples. For example, if you want to plot the Riemann zeta function you can use the fact that Sage knows the Reimann zeta function and then you can print it out with tikz/pgfplots as is done in my answer here. Not having to program the zeta function saves you from having to waste time "reinventing the wheel". If the function isn't defined, such as the Cantor function, then it can be programmed in Python with the output nicely typeset in tikz/pgfplots as I showed in my answer here. Whether your math requires permutations, graph theory, statistics, matrices, randomly generated polynomial problems, blurring an image, or the various topics mentioned in the substantial documentation here, Sage plus Python is built to handle math. You can find documentation on Runge-Kutta here with Monte Carlo and various root finding methods. Your intermediate document is the sagetex link above to get you started and the sagemath links. Some basics of Python are discussed here.



                              The Sage CAS is not part of a LaTeX distribution. It can be download and installed locally on your machine or, if you have an internet connection, you can access it through the free CoCalc.






                              share|improve this answer













                              Along the lines of percusse's comment, the sagetex package allows you to access to a computer algebra system, called Sage, which has math programming built in as well as Python. Searching for sagetex on this site will get you some quick examples. For example, if you want to plot the Riemann zeta function you can use the fact that Sage knows the Reimann zeta function and then you can print it out with tikz/pgfplots as is done in my answer here. Not having to program the zeta function saves you from having to waste time "reinventing the wheel". If the function isn't defined, such as the Cantor function, then it can be programmed in Python with the output nicely typeset in tikz/pgfplots as I showed in my answer here. Whether your math requires permutations, graph theory, statistics, matrices, randomly generated polynomial problems, blurring an image, or the various topics mentioned in the substantial documentation here, Sage plus Python is built to handle math. You can find documentation on Runge-Kutta here with Monte Carlo and various root finding methods. Your intermediate document is the sagetex link above to get you started and the sagemath links. Some basics of Python are discussed here.



                              The Sage CAS is not part of a LaTeX distribution. It can be download and installed locally on your machine or, if you have an internet connection, you can access it through the free CoCalc.







                              share|improve this answer












                              share|improve this answer



                              share|improve this answer










                              answered Oct 22 '17 at 20:44









                              DJPDJP

                              7,93921732




                              7,93921732























                                  5














                                  What I usually do when I want to typeset something based on results of some programming, is to include jinja-generated latex code. It's particularly great for tables, I think. There are some tips on how to do that here.



                                  Another method, that I have not tried, but which looks extremely promising, is pweave, which lets you write Python code inside your latex document!



                                  And as some of the other answers here write, you can use Lua with LuaLatex. Lua is a little more obscure though, so if you have to learn the language and is coming from Matlab, Python should be easier.






                                  share|improve this answer




























                                    5














                                    What I usually do when I want to typeset something based on results of some programming, is to include jinja-generated latex code. It's particularly great for tables, I think. There are some tips on how to do that here.



                                    Another method, that I have not tried, but which looks extremely promising, is pweave, which lets you write Python code inside your latex document!



                                    And as some of the other answers here write, you can use Lua with LuaLatex. Lua is a little more obscure though, so if you have to learn the language and is coming from Matlab, Python should be easier.






                                    share|improve this answer


























                                      5












                                      5








                                      5







                                      What I usually do when I want to typeset something based on results of some programming, is to include jinja-generated latex code. It's particularly great for tables, I think. There are some tips on how to do that here.



                                      Another method, that I have not tried, but which looks extremely promising, is pweave, which lets you write Python code inside your latex document!



                                      And as some of the other answers here write, you can use Lua with LuaLatex. Lua is a little more obscure though, so if you have to learn the language and is coming from Matlab, Python should be easier.






                                      share|improve this answer













                                      What I usually do when I want to typeset something based on results of some programming, is to include jinja-generated latex code. It's particularly great for tables, I think. There are some tips on how to do that here.



                                      Another method, that I have not tried, but which looks extremely promising, is pweave, which lets you write Python code inside your latex document!



                                      And as some of the other answers here write, you can use Lua with LuaLatex. Lua is a little more obscure though, so if you have to learn the language and is coming from Matlab, Python should be easier.







                                      share|improve this answer












                                      share|improve this answer



                                      share|improve this answer










                                      answered Oct 20 '17 at 17:42









                                      jonaslbjonaslb

                                      613




                                      613






























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